This playthrough covers the 3rd and 4th turns from December 20th through December 23rd, 1944.
The Germans continue to probe, looking for a key avenue to break out to the west. But stiff resistance and poor attacks stifled all their attempts. Despite this they were able to seize Bastogne, but the arrival of Patton’s 4th Armored Division and the 80th Infantry Division has cut of the 2nd and Lehr Panzer Divisions in the contested town.
With the arrival of American reinforcements along the Bulge’s northern flank, the offensive inertia has been lost by the Germans as they scramble to consolidate their lines and prepare for the inevitable Allied counteroffensive.
Can the Germans breakout of Bastogne? Will they hold out along the line?
Part 3 coming soon.
I’m still debating this. Does I bring anything new or fresh Bulge related to the table?
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I’m still relatively fresh to the hobby (this being my 2nd Bulge I’ve played), so its hard to gauge what it offers compared to its peers. But it does feature the chit pull mechanism featured in Raicer’s other designs (Dark Valley/Sands) which makes it ideal for solitaire play. It also covers the Allied counteroffensive, so the Germans have to be more conscious of how they deploy their forces should they fail to meet their offensive objectives.